The opening sequence was created for La Revuelta, a TVE show hosted by David Broncano with a deliberately chaotic and unpredictable spirit, where pretty much anything can happen. That sense of spontaneity became the starting point for the whole piece.
Beyond the race between David Broncano and the giant drum that kicks off the show, we wanted to avoid a conventional narrative or a rigidly planned sequence. In a way, the plan was not to have a plan. Instead, we approached the opening almost as an exercise in automatic writing: starting with a few ideas, drawing and animating them, and letting each new image suggest the next one.
Beyond the race between David Broncano and the giant drum that kicks off the show, we wanted to avoid a conventional narrative or a rigidly planned sequence. In a way, the plan was not to have a plan. Instead, we approached the opening almost as an exercise in automatic writing: starting with a few ideas, drawing and animating them, and letting each new image suggest the next one.
The edit became the place where everything could happen. We built situations, visual gags, unexpected connections and small absurdities by simply putting different shots together and seeing what emerged. Rather than following a predetermined storyboard, the sequence grew organically through experimentation, constantly adding, removing and reshaping elements along the way.
We also took advantage of that open-ended process to hide as many easter eggs as possible throughout the piece. Some are easy to spot, while others are deliberately tucked away for viewers to discover on subsequent watches. They became another way of playing with the audience and reinforcing the idea that there is always something else going on beneath the surface.
Visually, the sequence was built through a very hands-on process. Most of the artwork was painted in Procreate and then animated in Procreate Dreams, allowing us to keep the texture, looseness and imperfections of hand-drawn animation. We also introduced a few 3D elements, which were then integrated with the illustrated material.
Everything was finally brought together and composited in After Effects, using the edit as the main tool for creating rhythm and cohesion between all these different layers. The final piece is essentially the result of accumulating layers — drawings, animation, 3D, compositing, visual accidents and spontaneous ideas — until they started to form a coherent world of their own.
Rather than trying to visually represent the anarchic nature of La Revuelta, we wanted the process of making the opening to share that same spirit. We started without knowing exactly where it would end up and allowed the drawings, animation and editing to dictate the direction. The final sequence is the result of that constant process of trying things out, adding, removing, breaking and rebuilding until the chaos somehow found its own rhythm.